Rivals of Aesther - like Super Smash Bros but with Steam Workshop support for player-made characters... TARS (interstellar) vs Ronald McDonald vs Obama anyone??
nidhogg - deserves to be in an arcade cabinet but honestly this one is ALWAYS a hit...just 2player though
Broforce - 80s action stars in 80s action movie multiplayer platformer
Ultimate Chicken Horse - competitively build a platformer level and then race to complete the level first, best with 4 players
TowerFall Ascension - 2-4 players, also deserves to be in an arcade cabinet
Screen Cheat - FPS made for the couch; think N64 Goldeneye or Quake, but all the players are invisible, so the only way to figure out where your opponents are is to look at their quadrants (screencheat)
Overcooked 2 - it's pretty kid-oriented on the surface, but it's a game where you must out-communicate the absolute chaos unfolding around you in order to succeed...such a good couch-multiplayer experience, but best for experienced gamers imho
Rocket League
Magicka
Regular Human Basketball - control giant basketball automatons by jumping inside them and operating the manual controls in a team v team. Minimum 4 players to really work well, supports up to 10 players shared screen
That should get you started! But oops that wasn't my casual coop list, more my "makes for memorable group experiences" list.
It Takes Two, Portal 2, Untitled Goose Game, Halo Master Chief Collection was like $10 recently, all come to mind as positive local coop experiences I've had.
This is basically what Xray [1] does. For any connection request matching a particular SNI and not presenting a secret key, it proxies the entire SSL handshake and data to a camouflage website. Otherwise it can be used as a regular proxy disguised as SSL traffic to that website (with the camouflage website being set as the SNI host, so for all purposes legit traffic to that host for an external observer).
It's meant to get around the great firewall in China, so it has to avoid the GFW's active probers that check to make sure the external website is a (legit) host. However a friend was able to get it to work American's in-flight firewall if the proxy SNI is set to Google Analytics.
That isn't the assumption. Modern archaeologists usually assume that ancient people were as intelligent as we are today, or even more so.
What's not assumed is that they had the same thought patterns. People don't derive ideas uniformly from the space of all possible ideas, they tend to think within the constraints and realities of past experiences. If you build a house, it's going to be similar to houses you've seen before. If you paint a painting, it's going to be a painting rather than some other means of expressing yourself with colored pigments.
In other words, ideas are subject to the same kinds of path dependence that technology is. When we see something that's severely anachronistic (outside of it's "normal" place in time), the initial priors are that things like the dating are wrong rather than ab initio invention of a whole suite of different ideas that just happened to be preserved for us.
Seems like the usual story of some lone maintainer maintaining a popular project and losing their time and energy.
The post doesn't spell it out but I wonder if they implied there's a suspicion that the person doing the pressuring there is also another sock puppet of JiaT75 as some scheme of getting access to xz. That would seem particularly cruel; take advantage of a tired maintainer with mental health issues to use their project to smuggle security exploits to the world.
Regardless, be nice to people who are doing "unpaid hobby projects" your work depends on. Reading the thread made me sad.
This is interesting -- I generally think of memory bugs being harder to exploit because of memory protections (stack canaries, ASLR, etc) and code execution being the goal. A quick read of this article it seems from the nature of crypto it was enough for reward to just crash the network (denial of service).
nidhogg - deserves to be in an arcade cabinet but honestly this one is ALWAYS a hit...just 2player though
Broforce - 80s action stars in 80s action movie multiplayer platformer
Ultimate Chicken Horse - competitively build a platformer level and then race to complete the level first, best with 4 players
TowerFall Ascension - 2-4 players, also deserves to be in an arcade cabinet
Screen Cheat - FPS made for the couch; think N64 Goldeneye or Quake, but all the players are invisible, so the only way to figure out where your opponents are is to look at their quadrants (screencheat)
Overcooked 2 - it's pretty kid-oriented on the surface, but it's a game where you must out-communicate the absolute chaos unfolding around you in order to succeed...such a good couch-multiplayer experience, but best for experienced gamers imho
Rocket League
Magicka
Regular Human Basketball - control giant basketball automatons by jumping inside them and operating the manual controls in a team v team. Minimum 4 players to really work well, supports up to 10 players shared screen
That should get you started! But oops that wasn't my casual coop list, more my "makes for memorable group experiences" list.
It Takes Two, Portal 2, Untitled Goose Game, Halo Master Chief Collection was like $10 recently, all come to mind as positive local coop experiences I've had.