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I’m finding that social media is less “social”. Fewer of my friends and family are posting and more and more businesses, ads, and “creators” are filling the gap



For dramatic effect, my monitor turned off right after "By this point, distant galaxies and starts are receding so fast that their light has become undetectable."


There's also this lovely musical video https://www.youtube.com/watch?v=FMJNta-okRw

The "no more strength, no way out" part kills me every time I watch it.


My favourite sleep aid video.


Seems like unproven mumbo jumbo after about the halfway point


there is an interior rendering in the image slider in the article https://platform.theverge.com/wp-content/uploads/sites/2/202...


I haven't been following them that closely, but are people finding these benchmarks relevant? It seems like these companies could just tune their models to do well on particular benchmarks


The benchmark is something you can optimize for, doesn't mean it generalize well. Yesterday I tried for 2 hours to get claude to create a program that would extract data from a weird adobe file. 10$ later, the best I had is a program that was doing something like:

  switch(testFile) {
    case "test1.ase": // run this because it's a particular case 
    case "test2.ase": // run this because it's a particular case
    default:  // run something that's not working but that's ok because the previous case should
              // give the right output for all the test files ...
  }


That’s exactly what’s happening. I’m not convinced there’s any real progress occurring here.


Just a small correction noting that Disney is not involved with the Minion movies


Interesting, all these years I just assumed Despicable Me was a Pixar property. Never heard of Illumination before but I enjoyed their work on The Super Mario Bros Movie.



I'd be careful just analyzing reported budget and box office numbers https://en.wikipedia.org/wiki/Hollywood_accounting


Ray Tracing in One Weekend is a popular tutorial series for those interested in trying this out https://raytracing.github.io/


The have something similar currently available https://www.apple.com/apple-one/


There are currently implementations for Unreal and Unity, but mainly just for visualization. There are some demos for doing more with the data

https://twitter.com/_kzr/status/1714214841265856932


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