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I'm learning C through making games with Raylib. It is just the beginning and my first game is super simple: two cowboys dueling, whoever shots first after a signal, wins a round, whoever is left with lifes after 3 rounds wins a duel. I want to add "dare mode" where players can set amount of lives and an objective or prize.

I realize it is a topic done over and over but it is 100% for my learning. I have generated some graphics locally using Flux model, will play around with sounds and music generation and spice it up in Ableton, but now I'm stumbling on the basics and I learn a lot through solving problems.

Far-reaching goal would be to release it somehow, somewhere - I don't expect to earn even a dollar on it, just for fun and even more exp.


Few months ago I found out that there is such thing as tinyML. The popular introductory material is a book by Pete Warden and Daniel Situnayake, and free edX course with paid certificate. Arduino has also released a kit for that course. Santa read my letter and now I have one laying on my desk. I know a little bit about DL but exactly nothing a bout microcontrollers. I have a simple project in mind that should help me become more familiar with the topics, once I will be done with the course. I don't think unfortunately that I will be able to use this knowledge anytime soon at work but building things at this level of complexity should not be expensive and I hope the inspiration for the new projects will come once I will get my hands dirty.


iPhone SE 2020 was a reason I switched from the Android. I have dedicated tools for my hobbies and I am using phone for messages, simple games, navigation and reading stuff mostly. These bases are covered by both sides, but only one had the form factor I was after. Now I'm considering iPad 6 Mini to be my next planner, bullet journal, occasional article reader and note taker. Having small form factor phones can certainly be an entry point to the device ecosystem for some people.


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