Hacker Newsnew | past | comments | ask | show | jobs | submit | tokamak-teapot's commentslogin

“Just go grab the data breach from some other location”

Do you have examples you can point to where this has happened? I would be interested in cases where this kind of approach has been taken, as my intuition is that Troy’s service wouldn’t make this significantly easier or cheaper.


It would definitely make this significantly easier and cheaper.

Imagine you want data on a specific individual. You can locate and obtain ALL available data breaches, then search through each one individually looking for references to your target. OR, you can enter their email into a search and get back a list of which SPECIFIC data breaches have information on your target AND the types of information included in the breach. This narrows the scope of effort by orders of magnitude.

How does that not make it significantly easier and cheaper?


Any chance of a sensor that can detect whether doors are locked (rather than open?)


Schlage makes some that use ZWave Plus (500 series or better, didn't check the spec sheet). I have an older model that works nicely for this.

https://www.schlage.com/en/home/smart-locks/connect-zwave.ht...

This would give you the "is locked or not" capability you seek here, but obviously requires a replacement of your door lock (perhaps not trivial if renting, but is a very easy DIY otherwise).


That sounds like it could be a lazer/ir gate in the lock hole to detect it being in the way, but the custom job to jam it into the frame side of the lock might be quite delicate work if it's wood, or even worse if the frame is some prefab unit. Another DYI alternative would be to open the lock and see if you can stick a magnet somewhere in the mechanism where it won't impede movement and that has enough space for the solenoid. Neither of these are what I'd call complex, but also wouldnt call them easy to pull off. I would have to assume that somewhere out there someone is selling this already made.


I have a few Emtek locks which support locking and opening detection. Premium brand from Yale, which has a Yale Zigbee module. They also have Zwave support.


Ads, or suggestions for content you could watch on the device you just bought, one of the main features of which is allowing you to subscribe to content providers, rent content, and ‘buy’ content.

Calling this ‘ads’ is disingenuous.


I have Spotify at the top left of the clickable icons and the top row of the screen shows Spotify’s suggestions.


If you use Elixir for a while you may find that there is a lot more consistency, and almost no ‘cutesy’ code around. Elixir’s syntax only looks a little like Ruby at first glance.


Yeah, as a seasoned Ruby dev I found the "similarities" between Elixir and Ruby to be surface-level. They're very different languages. Even the syntax isn't that similar once you get past your first impression.

But don't listen to me - take it from none other than José Valim, Elixir's creator:

> Folks tend to understate the influence of Erlang and overstate the influence of Ruby on Elixir. … Ruby did influence the syntax and the names in the standard library, but the latter was also done in a more "democratic" fashion: I would look into Ruby, JavaScript, Clojure, Haskell, and choose a name that was common and closer reflected the semantics that would fit Elixir (for example, the term "protocol" come from Clojure).

https://news.ycombinator.com/item?id=36604054


That’s encouraging to hear.


What kind of features? With Elixir, I use the ‘click in stack trace to go to error’ feature, do some debugging, use code completion, test running - and not much else.

I’d be interested to know what other kinds of features there could or should be, as I’d like to be as productive as possible and I don’t feel like I really am.


I'm just starting to learn Elixir, but for other languages as you type in the code editor in an IDE it will auto-suggest method names and method arguments based on the libraries/modules you have included in your project.

Eclipse got this right, but the JetBrains IDEs (such as IntelliJ and CLion) are a bit heavy-handed.


The Elixir add-ons for VS Code provide this too.


If you look at it that way, yes, it’s not expensive.

I would say that the Fiesta is 10k too expensive.


I'm not saying that 18K is cheap for a fiesta. Just that a Tesla costing 40% more than one of the cheapest car available makes it quite a good deal.


In what world a 18k Fiesta is 10K too expensive if a top of the line trail mountain bike (pedal powered, not e-bike) is 11K?


Compare what's comparable... a top of the line watch cost 50k+ so cars are all cheap I guess ?

In 1990 you could buy a Golf GTI for 77k french francs, which is 19000 euros today. And that was the best golf money could buy.

Today the absolute base model Golf costs 32k euros. The current GTI starts at 48k. Even the polo starts at 19k+, and that's the shittiest vw you can buy.

The bottom line is back in the day any working person could buy a bas model shitbox, now the low class workers needs a 10 years loan to do the same


Nothings stopping you from buying a 90s beater. For the rest of us the safety features are worth it. I’m betting it costs more to manufacture a safe modern car than a 90s one.

>It turns out that a driver of a car 18 or more years old is 71 percent more likely to die in a bad crash than the driver of a car three years old or newer.

https://www.consumerreports.org/cro/news/2013/09/study-measu...


> Nothings stopping you from buying a 90s beater.

A lot actually, it's not legal to drive them in a lot of city centers

71% more than virtually 0 is not really a problem imho. And still, we could have modern cheap cars with modern crash safety for much less than the computers on wheel they're trying to sell us


The same car model just 10 years ago went for half the price. Same for the fiat Panda (my parents bought it in 2008 for 8k, now the most base model I can find is 19k). In the meantime salaries have not double at all (in some nations they even fell)


This is something that has been on my mind for a long while: are cars super cheap or bikes super expensive?

Looking at how much material it takes to make and how complex it is, I would expect a car to cost ~100 more than a bike, but in reality it's more like ~10 more


Regular bikes are super cheap, but if you buy a top of the line, specialised and low quantity bike you're paying a premium of course.

Price is never about the material used... an iphone would be $200 if it was the case. Look into economy of scale, how money is made through maintenance/parts/after sale services, &c.


I'm not talking about 10k bikes, but also not supermarket bikes.

I said complexity and materials. An iPhone is extremely complex but it's only so cheap because electronics scale extremely well, probably only software does better.

Logically there should be more bikes than cars so the economy of scale should be in their favor. Bike maintenance isn't cheap either. Cars need to go through much more certification etc.

The more I think about it the less sense it makes. I think there's crazy competition on cars, but not on bikes.


You can buy a basic city bike for <250 euros new: https://www.decathlon.fr/p/mp/moma-bikes/velo-trekking-hybri...

> Logically there should be more bikes than cars

There are twice as many cars than bikes in France from what I can find online, not sure about the rest of the world.


>You can buy a basic city bike for <250 euros new

A supermarket bike, not suitable if you're a bit serious and many repair shops will refuse to repair them because it's not worth it. For a decent bike you'd probably paying at least 3-4x more.

>There are twice as many cars than bikes in France from what I can find online, not sure about the rest of the world.

Google tells me worldwide daily production of bikes is 300.000 and cars 100.000. (IMO It would really be sad if it was otherwise)


> You can buy a basic city bike for <250 euros new

Fair point but what I meant in my initial post is even a top of the line Trek Slash doesn't have a quarter of the technology included in the lowest end Fiat Panda. Even the best e-bikes are still quite simple compared to a car.

And I say that as a bike nerd.


“when rendering faces […] it still doesn’t look realistic to me”

This gets to the heart of the matter for me. No matter how much hair sways like real hair, skin wrinkles like real skin, or eyes get a glassy look when emotion suggests they should, real humans can spot weirdness from miles away.

That person you see walking towards you, barely visible in the dark and without your glasses on? The tiniest stiffness in the way they made that last step, the way their elbow shifted, have raised your awareness and you’re now considering them a threat, and will watch them carefully and keep your distance.

Or the way they get up from the table they are sitting at clues you into the fact they have a pulled muscle in their lower back or upper right leg and you instinctively watch a little closer in case they fall and you can help somehow.

The scowl and glare of a woman who is playfully admonishing her kids and encouraging them to play along.

While we asymptotically approach ‘perfect’ rendering and simulation, we are still just alongside it, unable to climb out of the uncanny valley.

A game can look beautiful with some creativity and care in its visuals, and it seems like nearly everyone who’s played Tears of the Kingdom or Breath of the Wild is enamoured with their beauty.

I often play just to travel around and enjoy the beautiful landscapes. Even The Depths is enchantingly beautiful, reminding me of what you can see while scuba diving. I wonder if this was intentional.

So yes, while I do appreciate a super high resolution game with rock solid megahertz framerates and physically correct lighting, these are additive in their enhancement, not multiplicative.

Spending effort on these that could have been spread more evenly across art direction, gameplay, music and other aspects serves only NVidia, AMD and those who enjoy ‘high fidelity’ visuals or the game (in its own right) of chasing hardware that is capable of running these games.

To me, there is a parallel with the 'audiophile', who lusts after higher and higher 'fidelity' and perpetually upgrades their equipment but only ever listens to a playlist titled "Songs to test headphones with". Spine-tingling cymbal wash and awe-inducing bass sweeps are amazing.

Others are here for the remaining 90% of the music, and are happy to listen on their phones, and don’t even notice when a live performance isn’t a clone of album tracks.

I personally fall into both camps. I love to put on some headphones and listen to ‘audiophile’ music, but that’s a hour or two every few months. Most of the time I’m having a blast with medium fidelity, ultra fun music … and gameplay.


> I often play just to travel around and enjoy the beautiful landscapes. Even The Depths is enchantingly beautiful, reminding me of what you can see while scuba diving. I wonder if this was intentional.

You just made me wish for a Wind Waker like game with a full underwater world ;)


All that yet modern games cant render mirrors


They can, but it's really expensive so most devs avoid it. Currently the performance hit is not worth it.

Games could render realtime reflections using various tricks even 20 years ago.

I remember that in Hitman Blood money enemies could spot you in a mirror and mirrors were functional in that game. It's a game from 2006 and mirrors were placed only in small rooms.


Modern games have been rendering mirrors with ray tracing for couple of years already


Yes, though I don’t use the symbols suggested on that page as they don’t connect with people’s mental models very well.

I just overlay the flows of data on other diagrams, adding notes about the type of the data, and sometimes add info about particular fields, where useful.

Where I work it’s also useful to add the internal classification of the data, which allows understanding of the sensitivity level of the data and its retention policy.


Last night while I was choosing something to fall asleep to, Spotify suggested Nirvana’s Nevermind.

Just getting as advanced as “this human normally puts chilled music on at this time of day, which is also the time many people go to sleep in this time zone” would be a start.


Search for "daylist" on Spotify and it'll come up with exactly that


Creative. Spotify usually just plays ads to keep me from falling asleep.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: