This is arguably not C++ interoperability, but C interop. Big difference there. The author conveniently doesn't show how to pass parameters (especially non-POCO objects), for example.
If it were C++ interop, I would be able to DllImport a C++ library (without the C linkage) and get a C# wrapper class of the C++ classes automatically.
It's not C#'s fault. C++ is the one without an ABI. To properly DllImport C++ you would need to define the so/dll name in the import and also the specific C++ compiler version and build, since the binary changes underneath, e.g. foo.msvc_x64_debug.dll, foo.gcc_x86_release.dll, etc. Then C# might have a chance of importing a c++ library, but not today.
> If it were C++ interop, I would be able to DllImport a C++ library (without the C linkage) and get a C# wrapper class of the C++ classes automatically.
If you count COM as being C++, it would be possible.
I studied calling conventions too long ago, but wasn't ECX (registers and then stack, in general) stdcall on Windows? I could stand to absolute correction there, just curious.