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EGA definitely has a charm to it. The main limitation is that the viable color ramps are pretty awkward and only slightly improved with dithering:

* Grey values * Grey-blue * Grey-yellow * Grey-green * Yellow-red * Yellow-brown * Yellow-grey * Blue-brown * Blue-green * Blue-purple

With this setup, you often have to live with a harsh transition between extreme color saturation and no saturation. You can see the result in the way Ferrari's backgrounds are formed - usually only one or two color ramps plus dither, ignoring a lot of the palette, heavy shadows and rim lighting to indicate the color without a hue shift.

It's actually really great if you are going for a warm-cool contrast because you can run lengthy ramps of reds and blues.



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