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The problem is clone is more of a start phase after vfork but before fork regardless for github. So it's kind of a bit strange that we call vfork first but that is about templates too.

As for templates they need to be in different languages and in different formats for video games consoles, and so many other formats they port systems and games that sort of work digitally to certain things but not playable to certain things too.

The other problem is that clone is part of syscall interfaces and part of apis and part of a lot of other things too.



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