In the US there are actually legal requirements now for certain types of communication software (including video games!) to offer text-to-speech/speech-to-text or equivalent accessibility technology to address this sort of problem if they include voice chat.
https://www.rockpapershotgun.com/video-game-communication-no...
there absolutely is a quality to audio-based conversation that is lost when moving it to other mediums, but I agree with your sentiment and I sympathize. The speed at which words are said, inflections, tone changes, the general energy behind the voice. For example, do they sound exceptionally happy, or depressed, or sarcastic?
There are a lot of thing's an author would need to be deliberate about communicating in order to relay the same message and context as an audio message. In other words, I would not say an audio-only conversation can be said to be movable to any other medium successfully.
I wish there were better tools for converting audio into other formats you can digest and still obtain all the nuance. It takes a certain kind of energy to communicate verbally, and I can assure you that most people would rather type than speak if the nuances of speech arent relevant to the conversation they are trying to have. ("most" of the newer generations, at least)