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As mentioned below we are doing audio plugins. Every cycle is precious to our artists. Especially since we are doing spectral effects.


I do precise timing with accuracy up to +/- 1ns and some of my hardware are of 10-100pt resolution.

I use C and Rust for such serious stuff as I don't have free time to waste to just entertain those over designed concepts like OO or STL. you need to be honest - the stdlib of C++ is not on par with the ones in rust or golang. It is more like stone age tools compared with starlink.

I sincerely hope that all C++ users will be able to benefit from the networking addition to the C++ stdlib before their retirement - you know after 40 years waiting not all C++ developers had such pleasure.


> more like stone age tools compared with starlink

that would the starlink whose performance slowly, inexorably degrades as more and more of my neighbors start to use it?




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