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It's also not working on Chrome Beta on Linux with Intel Graphics.

Which I find funny because I've been playing with WebGPU native with both Dawn and WGPU and they both seem to work fine outside of the browser.



macOS and Windows are tier 1, Android tier 2, and GNU/Linux will eventually be supported.

Ironic for a company that uses so much Linux based systems.


> I've been playing with WebGPU native with both Dawn and WGPU and they both seem to work fine outside of the browser

1. WGPU only has an API inspired by WebGPU, it is not WebGPU itself.

2. WebGPU is an API, not a library. Just because you've been using libraries that implement WebGPU outside of the browser doesn't mean the browser can just link to WebGPU.

With that said, I think Chrome does use Dawn.




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