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The most recent generation of consoles is a pretty significant value, there's not a whole lot of PCs that can rival the PS5's performance for the price, even when you do a 1:1 comparison with their PC ports.

Physical titles still exist, my local library rents out PS5 games.

Loot boxes are mostly in free-to-play titles. Sony's big-budget games like Returnal, God of War, Ratchet and Clank, Horizon, etc don't have any predatory monetization. In fact of the above only Horizon had DLC, a $20 expansion pack that was well recieved.



That's good there are still some physical copies our there. It seems for PC and Xbox, it's mostly downloads. I bought a disk for RockSmith thinking it was a physical copy - all it did was download download and ply it through Steam.


PC is a completely different and interesting history, but for Xbox it's simply because msot people are buying into Gamepass. There are even stories about how some indie developers have considered publishig for Xbox but did not think it was worth it without a gamepass deal from Microsoft. It was that big a deal for visibility on the console.




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