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Most games are still stuck on their older consoles. Even well known games like Super Mario Galaxy 1/2 and Xenoblade Chronicles X. They port only their most popular stuff. This is why piracy is necessary in the long term. Platform holders don't care about game preservation.


Super Mario Galaxy 1 was part of the 'Mario 3D All stars' pack for Switch. It's hard to take a case for illegal copying serious if you start with incorrect examples.

I'm convinced that as long as people want those games they will be made available eventually, but probably not on the timeline you want. I think some kind of 'continued availability' provision in copyright law would be more realistic than an appeal to resort to piracy.


> Super Mario Galaxy 1 was part of the 'Mario 3D All stars' pack for Switch.

It was on sale for a limited time and got delisted apparently. Better than nothing, I guess - but if you missed it - then it might not even exist.

My point still stands - pirated copies of those games are available 24/7. As GabeN said - piracy is a service problem and Nintendo fails to provide a better service.


Still doesn't give you any right. Lobby your politicians if you want better copyright laws. Being a pirate will only strengthen the case for those who believe strong copyright enforcement is necessary.


So your argument is that if pirates don't stop it empowers people who hate pirates?

If pirates stop, there's no alternatives to get a lot of media in many cases. There is zero incentive to stop because you can't get worse than nothing. Nothing being what is available in many cases for older media.

You want to embolden your argument that pirates should stop? Then don't take away all legal means of getting something. I have zero sympathy for copyright holders who refuse to make an IP available anymore yet litigate after those who do.




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