I wonder what the Komoglorov complexity of "NSFW GLSL Content" is.
float orgy(vec2 p) { float pl=0., expsmo=0.; float t=sin(time*8.); float a=-.35+t*.02; p*=mat2(cos(a),sin(a),-sin(a),cos(a)); p=p*.07+vec2(.728,-.565)+t*.017+vec2(0.,t*.014); for (int i=0; i<10; i++) { p.x=abs(p.x); p=p*2.+vec2(-2.,.85)-t*.04; p/=min(dot(p,p),1.06); float l=length(p*p); expsmo+=exp(-1.2/abs(l-pl)); pl=l; } return expsmo*1.4; }
Also warning for the future reader: the link in the parent comment is NSFW.
can you explain what you mean by above?
It's among the more interesting of concepts in computer science: https://en.wikipedia.org/wiki/Kolmogorov_complexity
Though it probably greatly benefits from a good lecturer if you do not have the background... https://people.csail.mit.edu/rrw/6.045-2020/
I wonder what the Komoglorov complexity of "NSFW GLSL Content" is.
https://www.glslsandbox.com/e#108133.0