My personal experience with this was with a blender. The mount that held the motor went bad (turns out it was due to incredibly spindly supports that had broken. It probably saved a few cents in material costs but resulted in the whole thing failing years earlier than it probably should have), but luckily, the mounting bracket was available, and at an eminently reasonable price. Unfortunately, during this process, the mounting bracket holding the control board in place also broke (they did not use very high quality plastic), and unfortunately that piece was only sold as an assembly with the entire control board which was priced basically identically to the whole blender. It's currently sitting in a cupboard waiting for me to get the energy to get a 3d printed replacement, since I am having trouble throwing away what is otherwise a perfectly serviceable blender except for 1 small broken piece of plastic.
Unfortunately, this particular problem is not one that I think can be legislated away (or at least not without the legistlation causing more problems than it fixes). The only way it gets fixed is if consumers start to care and start basing their purchases at least partially on repairability (including price). And that kind of culture shift is hard.
Plastic welding is a thing. I doubt they used thermosets so you should be able to melt the pieces back together with a soldering iron or similar (and for some other plastics, CA glue and other solvents will work too.) You can even embed wires or other metal pieces for reinforcement.
3D printing is the "trendy maker" thing these days but don't forget that you can make a replacement out of a suitable material in many other ways, and one that may even outlast the official part. I have in the past repaired plastic parts of appliances by making a replacement out of scrap sheet metal.
There's no need for official parts when many people can figure out how to fabricate replacements --- which is one of the reasons why companies are so against right-to-repair.
You can do a lot these days with some basic tools (also quite cheap) and YouTube videos.
Good to know, I'll research it. In the past, I've attempted fixing plastic items with soldering iron and other sources of heat, up to and including open flame from a lighter - in every case, it resulted in burning and/or smoking and stinking plastic, and at no point the two parts became attached again. Not sure what I was doing wrong.
Epoxy usually works for these situations, it can stink until it sets, don't get it on your hands but it's real cheap. Sub-$2 for the harbor freight tubes.
Even better, most of the plastic housings on things (think plasticky old dell desktop housings or lego bricks) are made of ABS. This stuff you can buy plastic weld that dissolves the outside of the pieces you want stuck back together. This stuff works well for that: https://www.amazon.com/Plastruct-Plastic-Weld-applicator-Bot...
To clarify, plastic welding generally implies melting the plastic not with heat but with specific solvents. It's kind of "gluing" where there technically there is no glue (i.e. some substance that stays between your two parts) but rather a weld, where the edges of the parts get melted and stuck together as the "glue" (solvent) evaporates.
Some plastics melt at a certain temperature (thermoplastics like PETG/PLA) and others don't (thermosets like resin/epoxy). Its possible you just attempted to melt the type that just burns when you heat it.
This is a really good point. It might end up looking janky (I'm bad at the kind of detail level finesse it might take to look good), but slopping a bunch of glue on there would almost certainly hold it in place well enough to work.
Depending on how it's broken, sometime you'll be able to glue plastic parts together (it was recommended to me to use the gel super-glue, not the regular one).
Another interesting material is two part epoxy (like JB Weld). You can even make small parts out of it, for example redo a broken clip on a bigger plastic piece.
Due to owning and repairing a 20yo car with lots of brittle plastics, I've had to expand my plastic-repair skillset, and it's way deeper than you'd initially assume.
I have a stainless garbage can from Kohler that has a ten year warranty. Appx. four years into owning it, the plastic lid hinge snapped.
Costco told me take it up with the manufacturer. Kohler had a page buried on their website helpfully detailing a Kafkaesque process to send them an RMA request to a physical mailing address, with no info on what to send, no forms, etc.
Instead, I modeled a replacement in OpenSCAD in ~30 minutes, and printed it in glass filled nylon (PA6). Can is still going strong.
That's weird about Costco because in my experience their return policy is incredibly generous. I had a Vizio TV stop working 2 years after purchase, just outside their warranty and Costco took it back, gave me the money back and a new TV cost less than the return
I also thought it was weird, I've heard great things about Costco's return policy. I think they wanted me to try the manufacturer first, as they didn't have the can in stock anymore.
It can be legislated away by requiring all appliances of certain kinds to have 15 or 20 year warranties, perhaps with some extra safeguards to prevent Hollywood accounting tactics from being used.
This seems like a much neater solution than a right to repair. By making all repairs free for consumers, the repair costs are shifted onto the initial price. This allows for much easier repairability comparisons when shopping (items with high repair costs just become more expensive). It also forces manufacturers to consider product quality much more seriously, as unknowingly releasing a faulty product onto the market, without factoring the repair costs into the price, can significantly affect their profits. It would also significantly help with the "the servers have disappeared and my device is now a brick" issue by forcing manufacturers to keep the appropriate IT infrastructure operational.
Another less radical version of this idea is to force manufacturers to prominently feature a "yearly cost of use", which is basically the price divided by the number of years under warranty (we assume here that the product is designed to be thrown away immediately after the warranty expires). This gives manufacturers an incentive to extend warranties, which also forces more repairability.
The EU kind of sort of does this already, most electronic devices there have a mandatory warranty period, but it's only two years.
I wonder if the result of a twenty year warranty would be sturdier devices that are easier to service, or even flimsier devices that are cheap to replace a couple of times. Resources and manufacturing being cheap, labor costs being high.
Part of me loves this idea. I've had things fail, and would have been happy for warranty coverage. But:
* What about the market for truly inexpensive things? Do I get e.g. my plastic knife replaced every time it gets dull, for 20 years? Does a consumer still have the option to buy a truly inexpensive (and low quality) specialized tool, that they know(/expect) they'll only need once? (Or will they all be expensive, because it's now illegal to make something that won't last for 20 years?)
* How does this affect expensive things? What will a car cost, if I have to pay for all the possible issues that will come up with it over 20 years up front?
* How will this be enforced? Just form a corporation that "goes out of business" every year or two, and is magically replaced by another distinct corporate entity. Sure the warranty lasts 20 years but if the company servicing the warranty doesn't ... (The even more significant proliferation of e.g. HOOLEEZOO branded items?)
I’m a fan of this too, essentially the idea would front-load the cost of repairs into the product as a consumption tax at the point of sale. This internalizes the externalities of this planned obsolescence.
But of course it’s not really a fixed price and the manufacturer is tacitly encouraged to compete in total lifecycle price rather than to do the “cheap out on a structural part to save 2 cents” thing. Which is the ultimate goal.
If what you want is for products to last a while, thats the way to do it. Legislate the lifecycle you want and let vendors compete on optimizing their products for that lifecycle. The free market will happily give you planned obsolescence, we are already in a market failure, and it’s not going to work itself out by just “making consumers more informed” or whatever pablum - if that worked you wouldn’t be in a market failure to begin with. Staying the course and “spreading awareness” has always been a vote against actual change.
Kind of a tangent to your point, but this sounds like the sort of thing I fix with Sugru, not a printed part. That stuff has saved me a lot of money over the years.
Would STLs for parts fix this? We could legislate that buying a product gets you personal access to design files for the purpose of repair or enhancement.
Having full service sheets for electronics, and physical design files would make all but the most compact electronics user-serviceable, at no direct cost to manufacturers.
Also, IP laws should only apply when they are of benefit to society as a whole. So if you have a patent on a part you no longer produce, well, that doesn't benefit society so your patent is done.
That sounds like the "open source" argument, and I doubt it'll do any good[1]; don't forget that we used to be able to repair all sorts of things without the original design drawings, and we should still be able to for non-software things. The real problem is that the majority of people are gradually losing the skills to do so.
Watch machinist channels on YouTube and you'll see those skills in action.
[1] What open source has done is created a whole generation of developers who have never heard of disassembly or binary patching techniques, which depending on the situation can be much simpler and easier than trying to figure out how to compile the source code (and not change anything else). It has effectively produced learned helplessness in the absence of source code.
Skills move with job prospects and the fact is there isn't enough heavy machinery (manufacturing, farming, etc) to support the mass training of fine-machinists. Much of the work there is has to complete against replacements. The same is true in software development, electronics.
And I think the same is true in software development. The languages and performance we have allow the majority of developers to focus on bigger problems. That wasn't the case 30 years ago. It's just following the money. Source availability and APIs do mean we have to hack less interop but that came because that's what the market demanded.
This is how it used to be. When you bought a computer you got a full circuit diagram with it so you could understand how it works. All appliances were like this, and some still are, but the fancier it is the less likely. My stove has a sticker on the back describing how the coils are wired up so a technician can service it better. There's no reason we can't mandate this even if our circuit boards and physical mechanisms are more complicated. It's clearly a net benefit for society.
I'm a fan of this mentality. (Though I'd be happier if the government gets a copy of all designs that are mass produced.) I recently had a 10 year old TV die on me and I was 90% sure that I just needed to swap the power supply. If I'd had some more info I could have tested things on my benchtop before trying to track down an identical replacement board. (Though those options were a bit dubious as well.)
> I recently had a 10 year old TV die on me and I was 90% sure that I just needed to swap the power supply.
If it was the power supply and there was no burnt smell, you should have spent 30m replacing all the caps on it. There is very little else in a power supply that dies.
Perhaps a few cents for whole batch production. A lot of it is planned obsolescence. I've had countless things break on hinges or other tiny moving parts, because they were made from 3mm plastic instead of 5mm plastic. Every time it's moved it's under way more stress than it should. Therefore it'll break after around 3 years.
I don't find planned obsolescence isn't a very convincing theory for something like a blender.
It makes sense for them to cheap out to save money, or to not think too hard about design for reliability beyond any guarantee or statutory warranty period.
But it doesn't make sense for them to deliberately design stuff to fail after 3 years. There is no vendor lock in for a blender. If it fails after three years, the number of people giving more custom to the same manufacturer must be miniscule, surely?
> If it fails after three years, the number of people giving more custom to the same manufacturer must be miniscule, surely?
I'd guess blenders are a commodity at this point - for most of the market, customers are very price sensitive, so since repairability ain't gonna win you any points, you may just as well assume that you get a fraction of the market share, and if your product breaks early, you'll capture that fraction of repeat purchases. Small profit, but if your competition does the same, then it's just pure profit for all of you.
> I'd guess blenders are a commodity at this point - for most of the market, customers are very price sensitive, so since repairability ain't gonna win you any points, you may just as well assume that you get a fraction of the market share, and if your product breaks early, you'll capture that fraction of repeat purchases.
I think I'd call cars a commodity too. I used to avoid buying cars with auto transmissions or turbos. The auto transmission will need a rebuild[1] around 200000km, and the turbo is just an extra thing that could break, and yet new-car buyers vastly prefer to buy autoboxes with turbos.
Some manufacturers (Audi) stopped making manual transmission NA cars back in 2010, without even seeing a dip in sales.
If buyers cared about repair costs, auto transmissions and turbos wouldn't be anywhere near as common as we see.
[1] All cars have clutches. In a traditional auto the clutch plates are inside the box and requires many dozens more hours of billable labour than the clutch plate in a manual transmission.
Along with plastic welding and epoxies (good things to say about JB Weld) also using baking soda infused with cyanoacrylate glue (the very thin kind) can build up material and becomes approximately rock hard. Can be filed. Just be careful around transparent pieces as the fumes can haze them up.
There's also a commercial product called Q Bond that I believe includes a plastic powder as the "host" material but is used in the same way.
> The only way it gets fixed is if consumers start to care and start basing their purchases at least partially on repairability (including price). And that kind of culture shift is hard.
It is not technically hard. Just hit new goods with a sufficient tax such that buyers have no choice but to start caring about longevity and repairability.
Of course, it is practically impossible since people like being able to buy more stuff.
Taxing consumption is much harder to make progressive and achieve the presumed aim here.
Consumption taxes start out heavily regressive, and require modifications to make them neutral or progressive. These might be excluding clothing and staple foods from sales tax or other tweaks to exclude the necessities of life, which lower-income people necessarily spend a greater portion of their income on. (Income taxes are quite easy to make progressive.)
Basically, the IRS only taxes profit, not gross income. In business, if you pay rent, or buy equipment, your income is deducted by those expenses.
The IRS pretends there isn't a cost to wages - that they are profit. You can't deduct any expense accrued to make or keep yourself able to work, nor can you deduct the time lost to make a wage.
In other words, if there is no gain, there is no income, and since wages is a compensation for a person's expense (aka their time and effort of being able to work), it's not income.
The act of charging income tax on W-2 employees is a travesty we let upon ourselves. The sad thing is if most w-2 employees just re-orged as contractors, many of their expenses could at least be considered for deductions.
The government needs to raise a certain amount of money every year, and the rest is pretty much details. So, if wage workers could deduct expenses from pre-tax income, the government would just raise tax rates to compensate.
I realize you're making a moral argument more than an economic argument, but the economic argument is still a consistent one.
You generally can't deduct more than your basis for something you sold. Your basis in an hour of your labor is $0. That's true whether you're paid W-2 or 1099.
The various US government entities (DOT, EPA, HHS) uses a statistical life value of around $10 million (probably higher now due to inflation).
The average American works ~1800 hours a year, and, if counting from 18 to 68, can work 50 years, or 90000 hours in an average working life.
If you think solely economically, then the statistical hourly value is $111/hour ($10,000,000 / 90,000). That's your cost-basis for an average human's work-hour, per the statistic value of a human life. Of course, the $10 million isn't solely an economic number, since human life is technically priceless and has a moral value, which then brings the argument back to morality.
Right to repair wouldn't be a pigouvian tax. There are no negative externalities to selling a product that is unrepairable — no one but the buyer gets harmed by it — it's just that people buy products before sufficiently informing themselves about what to do when they break.
Instead, a pigouvian tax would be on something like, say, me offering you to punch an uninvolved third-party that you don't like in exchange for money. I may be happy because I made money, and you may be happy because you wanted to see someone punch said third-party, but overall it would still be negative sum because the third-party would obviously not be happier. So one way to fix that is by taxing it. (A less extreme example is environmental pollution.)
Taxing unrepairable products would be much more like taxing addictive drugs that pose no danger to other people, where the legislation protects people from their own bad decisions.
> people buy products before sufficiently informing themselves
I think you are implying that we should socialise losses - informing ourselves is not free. We don't want to become specialists in understanding paperwork. Expecting individuals to invest time to learn how to make the perfect consumer decision is just unworkable. Making complex tradeoffs between conflicting requirements is an expensive and time-consuming process.
A11y: informing ourselves is not accessible. Not everyone is an engineer/economist type that is good at making complex tradeoffs.
I know that I use some gross heuristics and simplifications when making significant purchases (even though I have some training and natural bent towards product analysis).
> I think you are implying that we should socialise losses
I'm not implying or taking a stance on anything political here — I don't have an opinion either way nor do I want to get into right-to-repair arguments — I'm just saying it's not pigouvian tax.
Sorry, I wasn't trying to be political, but cheeky (I actually hate the overuse of the cliché I allude to). I didn't say anything about pigouvian tax.
I was trying to say that "informing" oneself is a very expensive hidden cost.
I felt your phrase "people buy products before sufficiently informing themselves" nonchalantly implies consumers should bear an unmeasurable hidden cost. We have a variety of solutions to help consumers avoid such unfair and wasteful costs (including Fair Use legislation).
No, the relevant pigouvian tax would be about the waste stream from products which aren't feasible to repair and which are trashed, and the environmental damage in producing and transporting replacements. When we all have microplastic _in our bodies_, and we're on a downward spiral of making ever cheaper, shorter-lived products, it seems really bewildering to hear someone claim there are no externalities.
The externalities are on the new products, not the right to repair, so a true pigouvian tax would be on the sale of products that can contaminate our environment regardless of repairability. (Otherwise, people would still be encouraged to just rebuy the product out of convenience even if it's repairable.)
As I said elsewhere, I'm not saying there shouldn't be a tax, I'm just saying it wouldn't be a pigouvian tax.
Well, there are but they are small and better targeted upstream/downstream as either a carbon tax or a waste disposal tax (both things that can, to at least some degree, affect other people). But I agree that appropriately sized taxes relative to the actual externalities seem unlikely to change behavior in this case.
I think this is ignoring the feedback loop between market demand and product design. It is entirely possible for cheap products to crowd out good ones such that good ones no longer exist in the market no matter how “informed” you are. Indeed, as discussed in this very comments section, appliances are already there, pretty much every brand of fridge or washer/dryer is shit now regardless of how much you spend.
It is entirely possible that the overall social optimum is that the very cheapest tier of product needs to not exist in order to get the volume for decent models to have good economies of scale etc.
It's not just that, is it? How do I have any way to know how long a blender will last, besides signals like brand name or price with a rather attenuated relationship to the actual question, before I buy it?
> But these requirements still ignore one of the biggest problems: the price of spare parts.
No, that is short-sighted.
The price of spare parts is the symptom. The root cause is that the part are highly specific to whatever they are going into, and there is a single supplier for them.
For repairs to be easy, things have to be made with generic parts that are available from multiple suppliers.
Not all parts have to be that way, just the ones likely to break, or ones that are expected to require replacement by design.
You're not going to get decent prices for spare parts, if you're vendor-locked, and there is no competition.
Some of the plastic parts on my decades old Cuisinart food processor have started to go but the motor is still great. But Cuisinart doesn't make the parts for what is almost a 50 year old appliance at this point. I was able to buy 3rd party parts for too much money but they don't fit quite right. I make do as it's not something I use that often and can make it work.
This seems tricky to legislate though. How do regulators decide which parts are like this? How do you deal with "generic parts" holding back innovation in cases where someone has invented an improved version of that part but it's not available as a generic part yet?
There are standards for sizes of screws, washers, motors, cables, plugs, sockets, ...
Just create a bunch more of those standards, e.g. for batteries, legislate their use, done. As a side effect, products become cheaper because parts will then be available off-the-shelf at economy-of-scale prices, and supply problems also become less likely because there will be numerous vendors for each part.
However, there will be two problems: some things, like cases and special moldings are hard to standardize. So I would suggest legislating that 3D-printing instructions (STL, material, finishing steps) be made available as soon as the part itself is unavailable or too expensive. And very innovative parts should be exempt for the first few years, provided they are measurably and provably better than the standardized equivalents and that a new standard is being created from them.
> There are standards for sizes of screws, washers, motors, cables, plugs, sockets, ...
Looking at my iFixit screwdriver bit set for electronics, which sports some 60+ bits and still doesn't cover everything I happen upon, I'm thinking the standards are being less than helpful here. I mean, it's good to have them, but it would be better to have way fewer equivalent options.
It’s the tension between technological progress and societal inertia at its fundamentals. Exact same argument can be applied to many areas including software. You can’t solve it. It’ll be solved when technological progress stops.
The rule should be that the total cumulative cost of all the spare parts for an appliance must be lower than 80% of the price of the appliance brand new.
The price of all the spare parts to build an assembly will always be higher than the finished product, absent some crazy imbalance of very high labor and very low parts costs. (Arguably, a block of wood that you can whittle a product out of would sell for less than the finished product, but anything mass-produced will have spare parts priced at some small multiple of the finished good price.)
Why? It's incredibly labor-intensive and logistics-intensive to track and offer one M10x1.25x12mm bolt or one main PCB for a $30 product. When I'm mass producing 5K units, I need 5K PCBs, 15K bolts, 5K upper case halves, 5K lower case halves, 5K displays, 5K buttons, etc. and I can arrange to have them delivered lineside in kits or whatever form I need and I'm pretty much going to use up everything I order in a very predictable way.
When you need 1 display and 2 bolts, I have no guarantee that I can sell all the spare parts I made and stocked, and each little fiddly item I have to have someone inventory, put away, fetch, box, pack, and ship to you. It's going to cost more or you're not going to get it. (Today, you mostly can't get it.)
This only works if you can only get like half of the assembly in spares. Otherwise, all I have to do to undercut the literal manufacturer is find cheaper labor to assemble the final product.
I like capping the cost of the replacement parts, but you have to factor in the additional labor cost of individually packaging, inventorying, storing, and shipping pieces that are going to go to final assembly either as a kit, or bulked in such a way that a spare-parts shipper cannot just part them out efficiently. So the total cost, before shipping and tax, of a stack of replacement parts to fully rebuild widget X should cost more than the fully assembled thing, but should probably cost less than 2 or 3 widget Xs.
i just have no idea how you begin to create a global system of "generic parts" beyond screws and bolts in a world of globalized supply chains, with specialized production in every country.
but i also have no experience in manufacturing or repair. i'd love to hear if there are any successful case studies on the subject
> i just have no idea how you begin to create a global system of "generic parts" beyond screws and bolts in a world of globalized supply chains, with specialized production in every country.
Older cars were.
Manufacturers never designed their own brake pads, they picked a caliper design that closely fit an existing wheel.
Carburetors? Just fit one from a carburetor manufacturer (weber, etc).
Steering racks, balljoints ... many fit multiple brands.
Alternators, radiators, various water tanks ... all from a common parts manufacturer, then used in several brands. Thermostats used to be a common design too.
Hell, they don't even do their own transmissions - just get a ZF-whatever.
When Hyundai launched their gen-1 Elantra ~1990, it came with a Mitsubishi engine.
Wheel bearings, CV joints - one design fit many different brands.
The repairability of older cars was amazing in retrospect.
Today it's different - you are unlikely to find brake pads from a Ford that fits a Toyota.
The companies spent extra money on design, to make that internal part significantly different, then extra money on tooling to actually build it, just so that you cannot buy a replacement unless its from them.
But I can trivially easily buy replacement brake pads from any number of manufacturers. Even for a Lexus LFA (limited production supercar), I can buy pads from Bendix, FVP, Proline, and Wagner [and that's just what RockAuto carries]. For a more pedestrian 2020 Camry Hybrid, I have my choice of 57 different offerings from 13 different brands (covering both front and rear axles).
> The companies spent extra money on design, to make that internal part significantly different, then extra money on tooling to actually build it, just so that you cannot buy a replacement unless its from them.
Note that none of those were branded as Toyota/Lexus original parts, nor sold by them. If they did all that design work in order to capture spare parts sales, they forgot to do the second part of that strategy.
> But I can trivially easily buy replacement brake pads from any number of manufacturers. Even for a Lexus LFA (limited production supercar), I can buy pads from Bendix, FVP, Proline, and Wagner [and that's just what RockAuto carries].
My point isn't that aftermarket manufacturers stepped in, my point is that, with old cars, the design was close to, if not identical to, an existing caliper, even if that was from a different manufacturer.
Maybe it was because many manufacturers didn't design or manufacture their own calipers - it was done by bendix, et al. Now they spend extra money designing their own, often with no obvious benefit.
> Note that none of those were branded as Toyota/Lexus original parts, nor sold by them. If they did all that design work in order to capture spare parts sales, they forgot to do the second part of that strategy.
That's only the brake pads bit. I mentioned quite a few other components, too.
Poke around RockAuto. For a 2020 Camry Hybrid (chosen randomly), of your list of parts, the following are all available from multiple non-Toyota suppliers:
Steering tie rod ends (the part that tends to wear), balljoints, radiators*, coolant expansion tank*, washer fluid reservoir*, thermostats, Wheel bearings, CV joints (sold as full axles)
* Part not from RockAuto, but available from several other aftermarket suppliers
I couldn't find an alternator for the hybrid, but I'm not sure if it has one, or if charging is part of the HSD. It's available for the non-hybrid, of course.
I turn all the wrenches on our family cars. It's extremely rare that I have to go to a dealer for a part. Like once a decade rare.
My point is not that aftermarket parts are made to match the original, it's that in older cars the original itself was made to match something that existed.
The fact that you can get Mazda brake pads from Bendix is completely irrelevant to the fact that you now can't get Mazda brake pads from a Ford parts bin, whilst on older cars you could!
Mid-century domestic cars were probably peak repairability. You can still find most parts for them today, and even build an entire drivetrain without any parts from the original manufacturer.
That said, many components of newer cars are still largely supplied by the same companies across brands.
Cars are special. Car owners are usually so dependent on them, that over the course of the ownership, they'll likely spend more on parts and repair than they originally bought the car for. Cars are in the Goldilocks zone of "any repair is, individually, much cheaper than replacing the car" plus "not having a working car quickly becomes more expensive than either". Can't think of any other product regular people own that's in similar situation.
Conspiracy theories aside, the reason is more likely that by designing the part themselves, for a common set of applications at that manufacturer the cost is far lower than designing the rest of the car around the part.
IOW: I have 1 cubic foot available for an assembly. I can custom design an assembly for the best performance I can get in that space, or I can redesign the engine compartment to get more than 1 ft^3 of space to fit the off the shelf part into.
My experience is that, because of concerns around single-point supply chain failures, most good design operations try to use off-the-shelf components as much as possible, and only custom manufacture that which cannot be purchased externally and still achieve the desired performance. Fitment is one of the factors, but fitment is itself dictated by a lot of things (aesthetics, ergonomics, safety standards, etc etc) that factor into the overall design.
One could argue that Lamborghini could just drop a Ford Triton V10 into the Huracan and call it a day (it would save tens of thousands of dollars per car), but would that allow the rest of the car to still look like it does? Perform like it does?
Enshrining right-to-repair into law is, in my opinion, a pretty good way to make sure that field-repairability is factored into the design. But I don't think its productive to force manufacturers to use a particular design technique to achieve that requirement. That hobbles their ability to actually deliver on their design.
> One could argue that Lamborghini could just drop a Ford Triton V10 into the Huracan and call it a day (it would save tens of thousands of dollars per car), but would that allow the rest of the car to still look like it does? Perform like it does?
With international supply chains, labor hours naturally flowed down to those places with cheapest labor, while maintenance hours (performed in higher standard of living countries) were chopped to basically nothing. Maintenance is where standards get enforced. While it might be possible to dictate standards to a factory in Shenzhen, the odds they're going to be built to spec is vanishingly small. So, as we've seen, far easier to just have the overseas factory build the assembly, then you can reject the nonfunctional assembly, or, better yet, have the consumer find the nonfunctional units directly. The upside of this is you can make all the components completely bespoke to the application, tightening tolerances and (with the potential of) increasing overall reliability.
In industries where maintenance still has to happen, you see these general specs still in use. ARINC is one set that I deal with every day - they publish tons - along with many various MIL-STD things.
> i just have no idea how you begin to create a global system of "generic parts" beyond screws and bolts in a world of globalized supply chains, with specialized production in every country.
As the article points out, sometimes the spare parts are extremely simple things like bolts and screws, which should really be standardized across all industries.
Things like motors/switches and other simple electric components can also be (and should be) mostly standardized. It's only once you get to circuits and complex electronic boards that you will run into issues, because they can be custom.
Most consumer products aren't complicated, and if they are, they are only complicated because the company is trying to create huge markups and prevent people from repairing items.
Exactly right! there are a whole lot of after-market part suppliers for major appliances like dishwashers, laundry washing machines etc. Some of them have a parts list and assembly schematic hidden in the machine.
Many washing machines are produced by the Whirlpool group under different brands, so it's not surprising that they would have a lot of parts in common and thus also feed a large aftermarket. Import brands like Samsung and LG tend to be much worse on parts availability and service information (and according to some statistics, also reliability.)
Just about every proposed regulation in this article would dramatically increase the selling price of nearly all goods, and dramatically hinder new entrants from selling new products by increasing the burden to get started.
If that's the set of tradeoffs you want to make, ok, fine. But be up-front about it.
Consumer goods, by and large, are not markets with massive profit margins. They're markets of incredible scale with slim margins that generate large revenue as a result. You're not going to get better, more repairable products out of this. You're going to get fewer, more expensive products.
> dramatically hinder new entrants from selling new products
Armchair product engineering thoughts: A lot of kickstarters seemed to set themselves up for failure by trying to make a hermetically sealed apple-style product and have it produced in china without ever considering if they could build it locally, if they could get it produced in smaller quantities - if at all....
I get the whole "it can't be made at a competitive price if you don't build for an economy of scale" - but what seemed to happen is a startup would attempt to sell a widget with a design that was all hopes and dreams, immediately fly out to china, and spend a whole bunch of time and money coming up with something that looked great on paper.... but then had a fundamental flaw that required them to throw away all of the initial batch of products - maybe even the first few batches, burning up every penny they gathered in their funding campaign.
"Hold on there cowboy" is my take on this - it's easy to throw a design together that looks slick and ends up quickly becoming ewaste... startups (and startup-like projects) are usually some of the worst offenders. Think of things like Ouya or (lol) Google Stadia or any of a plethora of IoT crap that sounded cool, didn't quite achieve the desired results, and ended up in the landfill.
I'd argue that all this "bureaucratic red-tape" would help limit how much ewaste gets produced, at least a little bit.
I’ve made a conscious effort to build our (Kickstarted!) stuff domestically. With the exception of one product in China, which was still an educational PITA. Can’t claim the things are Made in America when a critical component is fabbed overseas, but it’s great to talk with people in my time zone. Going to be even better to drive over to the injection molder to dial in fit and finish.
OTOH, the examples you cite and many more are junked not because they’re made in China but due to a lack of software support/remediation. I’m not sure if there’s a business model that incentivizes this, so I’m rooting for the regulations that are slowing coming along on this.
Ah, software is a big one but I was thinking of a few products that involved no software at all. Stuff like mechanical keyboards, that one PC case that looked like the current Mac Pro, there was some other hardware widget or two that I can't quite remember right now. They all had these neat ideas, spent a lot of money getting it engineered & produced, and oops... the end result wasn't what we hoped it would be......
In some cases they actually shipped the defective product out, because hey, getting something is better than nothing. But it fell pretty far short of what people were hoping they'd get lol.
People's needs for products change, and products themselves improve to gain features, become more energy efficient, etc.
I do not want to be running the air conditioner I had from thirty years ago. It used tons of energy, was noisy as hell, was ugly, didn't have a thermostat or timer or any other features we take for granted today.
Same thing in the way all my lamps have been replaced with LED's, televisions became HD and then large screen and then 4K, office chairs got better ergonomics, and so forth. Making a CD player that lasted 4 decades would have been a total waste of resources.
I honestly think we're at a pretty good balance point today. When something breaks, more often than not it's the case that the new version is a significant upgrade that was worth getting anyways.
Our needs don't change, our expectations change, often due to marketing. Especially true for widgets that don't serve base needs. That's fine, we do want progress. But we should have the choice.
Wouldn't you want to be in control of the decision? If your air conditioning cools you and you are okay with it's current efficiency, you should be able to repair it. It's not like corporations are building short lived products out of environmental concerns about efficiency. If you leave it in their hands, then the consumer loses control, and companies do the obvious.
It also reduces competition and innovation in my view. Why try hard to R&D products people want to upgrade to, when you can just wait for their unit to break and sell them a mediocre upgrade.
Don’t we already have that right to repair in practice for ACs and related?
In the last 3 years, I’ve repaired 1 window AC (bad bearings on the motor shaft), 1 free-standing AC (bad bearings on the motor leading to motor failure), and 2 portable dehumidifiers (low refrigerant charge).
None were particularly difficult and I could source a used motor ($18.50 shipped from eBay), source the bearings by measurement (under $16 shipped for 8 bearings though I needed only 2), and R410a is a commodity ($300 for a 20# tank, used about 1.5 pounds total).
Would it be easier if Fuji and Samsung and LG and others ran a parts depot that I could buy from? Maybe, but I’m probably not going to buy new parts from them anyway.
Yes certain commodity parts are pretty easy to get and replace, in fact the wear items I usually find are quite available on big appliances in particular. But getting a replacement circuit board or perhaps a proprietary bracket is often not possible.
I don't think manufacturers should have to offer support in perpetuity though so it becomes an interesting problem. Like samsung shouldn't need to stock the front face of a washing machine for 15 years. Perhaps a better approach is making items that aren't possible to stock long term be made out of repairable materials so at least it can be repaired by a repairman.
Repairmen are expensive now because the skillset disappeared, when everything became so cheap that it was easier to buy new. But I think we can and should bring local repair services back.
Repairs are expensive because of extreme economies of scale. The marginal cost for Samsung to make another injection-moulded plastic front face for a washing machine is literally a few cents, including both material and labor; the cost for repairing it (no matter how repairable the materials are) or making a single new one in any other way than a mass-produced injection mold is easily at least 100 times more expensive, simply because it takes uncomparably more labor. This is a part where making and storing a huge excess of stock for the next 50 years is still cheaper than repairing even a tiny fraction of the parts.
Perhaps requiring the manufacturers to provide either spare parts or if they are out of stock and no intent to sell them anymore, then requiring to provide STLs to 3D-print them could be a reasonable option. It still would be an order of magnitude (or two) more expensive compared to making the original parts (due to the immense economies of scale for plastic manufacturing), but it would still be cheaper than custom repairs locally.
> Wouldn't you want to be in control of the decision? If your air conditioning cools you and you are okay with it's current efficiency, you should be able to repair it.
The point is, I don't want the things I buy to be 1.5x or 2x the price to ensure greater repairability than they have now. That's the conversation we're having.
> It also reduces competition and innovation in my view. Why try hard to R&D products people want to upgrade to
All available evidence points to the contrary. That might be true if there were only one manufacturer of an item, but competition ensures a constant stream of R&D and improvements. Which is precisely why I don't want to use my AC from 30 years ago -- the improvements since then have been massive.
The 30 year number is a bit disingenuous, appliances are conking out in 3-5 years which is why this is a conversation at all. In that time frame, innovation in most appliances is frivolous extras. Nothing fundamental about toasters has changed in decades. Fridges are adding TVs on the front because fridges are all the same technology and it's impossible to differentiate.
30 years for sure, that is a totally reasonable amount of time for an appliance to last. If it genuinely lasted that long I bet you actually did a few repairs in there too. Living the dream, actually even 10 years would be amazing. We could cherry pick examples of long lived products but the point for me is that people don't pay for longevity like you said, but we need it for other reasons. Reduce waste, improve consumer choice and power over their own objects.
In regards to efficiency, it's definitely more efficient not to produce a society worth of new appliances ever 5 years or so. Improved repairability aldo means improved recycling of the components too.
Not sure I can agree. You would replace your air conditioner once options with way less power usage or more comfort are available, but your still good machine will make someone else happy.
I still replace some older lamps with LEDs when they die. TVs just go on a rotation, replace your bedroom TV, make your grandmum happy, it is going to make someone else happy. People still look for quality CD players (especially AMP combis) in second hand shops around here.
Someone must be buying new devices so the second hand market can work. Without well working second hand market you need cheap china devices so people get access to technology. It's no problem for this approach if YOU want to buy new things.
Another example might be cars. Someone must have the need/enjoyment to drive a fully new car so I can buy that same car a year later at a much more reasonable price.
Problem is sometimes you can get by with an off-off-brand product (it’s hit and miss). Many folks don’t buy the “spend more and you will get something MUCH better that will last you for years!” sales pitch. Also a lot of people wouldn’t be able to start fronting (or financing) more money for a better, more repairable product.
Swiss here. I would argue we have a big 'buy good, don't buy twice' community because a high percentage simply can. Can confirm that our second hand markets are filled with great, high quality, often well taken care of, products.
I just think we should be clear about what tradeoffs are being proposed. This isn't all fairy dust and magic, and the average person doesn't have the background to understand the impact of proposals like this.
> the average person doesn't have the background to understand
yes agree - so there must be manufacturing standards and product testing. Similarly it is established law that some products are inherently unsafe. The law must always adapt to new techniques, materials and chains of distribution.
Any system of standards and testing can be gamed. It's better for the average person to better educate themselves on purchases. I don't know how realistic this is. Additional difficulty is added by the amount of (mis/dis)information available to consumers. Very few sources are trustworthy and your mileage may vary of course.
Adjacent to this issue is the broader issue that rampant capitalism encourages rampant buying of stuff - often stuff that we don't need, and surprisingly often stuff we don't even want. Think Gift Giving culture nowadays. With fewer things to purchase, more effort could go into the important purchases, I would think.
I've thought about this and there's no way to condense a multivariate notion of product quality into a scale. The best I've come up with is that all products should have to prominently advertise their years of warranty support. This creates an incentive for products to last longer than the warranty and makes comparison shopping easy.
That's certainly one way to implement it, no doubt.
I have my doubts that unrepairable, failing products are produced by few enough manufacturers that holding a handful of large ones to these rules would make a big dent in waste. But, maybe I'm wrong!
(Also, good luck convincing people to spend 4x on a vacuum because it's "repairable" when the no-name brand is not. Most people will roll the dice and save the money today.)
If repairable was mandated by law the price for it would fall fast. Desktop PCs, for example, are both cheap and repairable because of standardisation.
People will happily roll the dice on dangerous products if they’re only slightly cheaper. That’s why we have regulations, to stop bad products using price to drive good products out of the market.
That's a feature, not a bug. If we build things to last a bit longer at the expense of a slightly higher cost we can save massive amounts of waste from being produced and use fewer materials. We don't need to crater everything but we also don't need as much -stuff- as we currently buy. Yes there are implications for lower income folks but that's a symptom of a problem that cheap plentiful flimsy shit isn't going to fix at the expense of the planet.
> You're going to get fewer, more expensive products
At this point researching a single electronic device you never looked into before can easily take hours. For example kitchen electronics was a topic for me recently.
I honestly would be happy to have way less choice, may even pay more in general, but can be sure that these products fullfil all EU standards.
My mini Ofen with crazy good isolation, according to recent EU standards, that preheats in less than a minute, will surely pay for itself in power cost :) that's the hardware I want to choose from, f* those 200+ throwaway, mostly relabelled china brands, products in the same category.
The real impact would be that those products wouldn’t be offered in those markets. It’s a big world with a lot of customers out there.
If one region demands a substantially higher bar for entry with only marginal increase in customer base, it gets delayed for a later revision.
We already saw this happen with a lot of GDPR regulations and sites that decided it was easier to block those regions than spend all of the money to confirm their products didn’t put them at risk of violations.
We’re also seeing consumers make these decisions in real-time with things like Amazon knockoffs. I know a lot of people who swear they’re “buy it for life” people but will buy tools from Harbor Freight and get cheap knockoff things from Amazon all the time.
It’s easy for all of us to say we’d gladly pay more for extra quality or upgrade ability, but when it’s time to get the wallet out the decision criteria change.
>I know a lot of people who swear they’re “buy it for life” people but will buy tools from Harbor Freight
Have you bought any tools from Harbor Freight in the last 5 years or so? Their hand tools (socket wrenches, etc.) are quite good, and are made in Taiwan. They're actually quite fantastic tools for weekend mechanics and an excellent value. I can't think of anything that's better for a home mechanic if you live in the US.
I am “buy it for life -or- buy it for this one job”. I’ve got both SnapOn and Pittsburgh (HF Brand) tools in my tool chest.
“After a year, every Harbor Freight tool is a hammer” is less true than it used to be, but even when it was, there are times you need a tool for one job and if it isn’t in the trash bin afterwards, that’s just a bonus.
I mean there has been a new entrant in the past few years, the fairphone, which arrived with a vision and an ethics, and is slowly getting market share, and better products, that are repairable, or new entrant like frame.work, which arrived with a vision, ethics too, and is slowly improving and getting market share. I am not sure why as a society we need to accomodate small vendors who arrive without a plan or anything selling shit shipped from China that is going to last 30 days and just become e-waste, like PinePhone or Librem comes to mind, I am not sure why society needs to accomodate any cowboy who wants to become a manufacturer to sell low effort china phones
My father owns an electronic repair shop specialized in TV, cameras and Music devices.
The company has official agreements with the big brands to offer official technical support for their products, meaning that they have internal access to repair manuals and repair pieces to order from the official brand. Having a spare part more expensive than the product is a usual tactic from the manufacturer to not comply with the current EU law of producing and having stock of that piece for a minimum amount of years.
The 99% of the customers that are notified of the price of the piece, drop the idea of repairing it as is cheaper to have a new one.
The funny part is that some customers still decides to repair them, and if you try to call the manufacturer to order the repair piece, either they delay months the shipment, or they end up sending the full original product from some old stock as replacement to give to the customer (or to disassemble in the repair shop if the customer still wants his one).
If current laws are, how to say this, "creatively (but legally) avoided" by companies, I really doubt that new regulations will help at all.
It's just a matter of closing the loopholes then? I see law/regulation as a lot like releasing software, you need to iterate towards an ideal. Expecting an MVP to be perfect right out of the gate seems counterintuitive.
Not just closing the loopholes; specifically imposing consumer awardable penalties for failing to support a product - something like treble damages for willful infringement should do the trick.
Can't provide a part within a specific time frame at maximum cost of the appropriate fraction of the price, for a defined period of time after the product is sold? Great, the consumer is awarded an amount equal to 3 times the MSRP at product release to ensure they can acquire a replacement product!
The "HPE Battery for real-time clock" (otherwise known as CR2032) from the an official Australian HPE spare-parts supplier was listed at $50AUD. Now, those types of listings are behind a "Request Quote" partially, IMHO, because it was shared around a number of VARs as a joke.
Maybe the extra money was for the oversized boxes and packaging HPE spares are sent in...
The 99% of the customers that are notified of the price of the piece, drop the idea of repairing it as is cheaper to have a new one.
Offer to buy the defective device from the customer, and now you have a source of spare parts to fix others. This was common strategy back then, but of course doesn't help the situation where some parts fail a lot more than others.
How long should a manufacturer being required to provide parts support? Building tons of parts and then warehousing them for decades has a very real cost.
> Building tons of parts and then warehousing them for decades has a very real cost
I wonder how the automotive industry has managed to do just that over decades.
The answer is relatively obvious, laws require them to do so, which in turn limits the amount of "SKU churn" to keep the logistics reasonable. Your usual car design holds on for 3 years, after which it gets a tiny rebrush that fixes usability or other issues that cropped up during the first period, and it will not change too much between the lines internally.
In contrast, we have many manufacturers that are as wasteful as to create "Black Friday" SKUs that are deceptively similarly named to "rest of the year" SKUs but built with slightly worse components.
This is utter, utter madness. There is no reason for this to exist at all.
They don’t tho The, not really. Very few of those parts are actually made by the automaker. They’re by Bosch, AC Delco, or any of the thousands of OEMs of brake pads, fuel injectors, and what have you. If actually try to buy a new exact OEM replacement for anything past about 10-15 years old, you probably aren’t. Instead you’ll be dealing with some 3rd tier anonymous vendor making clones.
The article (and comments) don't seem to make what I think are essential points.
* Free-market competition is essential for price-setting. Aftermarket parts must be allowable. IMO no solution will ever work if the prices are set by a single vendor. People get mad, but
* "Parts pairing" and DRM are a real problem. They prevent the establishment of a market for replacement parts. I would like to see a discussion of banning this practice.
* Patents preventing the manufacture of "clone" replacement parts is another issue, but even that takes a back seat to software lock (or hardware lock, as a comment below mentions [1]).
Another issue with this is that the part that fails often is poorly designed or not durable in the first place. So you spend money and time to replace it and then it will just fail again. Zero incentive to improve the part by the manufacturer. I think the solution is requiring manufacturers to sell warranties that cover full labor and materials or replacement. Then at least you could see if a manufacturer selling something cheaply has a very high “full warranty” price, it’s likely because it has a high failure rate. This would be the only way to incentivize fewer failures and repairs.
But 2 years isn't long enough. A washing machine or an oven should last at least a decade.
I'd like to see a legally mandated warranty system where a new appliance should last 5 years with no repairs, and 20 years with repairs that total no more than 25% of the original purchase price.
Luckily, washing and laundry machines are easy to repair with generic replacement parts. My LG washer had an issue with water valve selenoids, I replaced them for under $35 (the repair man asked $300). Also, my Whirlpool washer had an issue with basket rails. $9 fix from amazon.
The bigger concern is probably smaller electronics as plastic parts are easily replaced and found on marketplaces.
Today I had my hose replaced in my portable dishwasher (costing me half the price of the dishwasher for parts and labour).
I watched the whole processes, and while it isn't all that complicated, I'm left skeptical that I could have successfully performed the repair myself.
In particular I don't have the fancy crimping tool (probably the wrong name for it) that the repair person had. I didn't have the inflatable little pillow thing that helped cushion the tipped over dishwasher. I didn't know which screws to unscrew to remove the top and panelling. I didn't know the top slides backwards to remove. I'm not sure what the lubricant he used when slipping on the drain hose. At one point there was a cable tie that I probably would have cut, but now I understand it was tying down a different hose than the ones being removed. Even the repair person had trouble assembling lining up the two screws in the back with the frame (again using the little inflatable pillow to help lift the machine just a little bit). Assuming I could even complete it, it probably would have taken me at least 4.5 hours instead of 1.5 hours. Probably more.
I don't know. It's a bit weird since I'm pretty comfortable opening my tower PC, and replacing the hard drive or installing a new heat sink. I even opened up my mom's doorbell and managed to fix the micro-switch inside (cracking it a little bit in the process), which I'm a bit proud of. So it's not like I'm entirely inept.
I've experienced overpriced parts. I've also experienced the inability to acquire parts.
I was able to completely rebuild my Dyson vacuum cleaner, with Dyson parts for a fraction of a new one. My A/C had a control board that went out, and only an authorized dealer could sell a replacement. The catch was, the dealer had to install it. So, since I have the skills, so I thought, I pulled the board, and went to repair it myself. They wanted to charge $1100, when the bad part was $7 dollars including shipping.
But guess what, they have a battery backed latching relay to detect if the boards are disconnected. Those MFr's. I replaced the entire system after this fiasco. There is an Asian company that made fighter planes that escorted bombers to Pearl Harbor, that now make HVAC systems. I would avoid them.
Making your products proprietary is one thing, but intentionally engineering them this way is criminal.
That fits in the same zone as DRM for printer cartridges or coffee flavor cups.
That's asshole design.
I absolutely understand the urge to validate the inputs to make sure the thing will keep working, but leveraging that as a competitive moat is just adversarial to customers.
Is that Mitsubishi?
I would be curious to know how the anti-tamper relay setup was engineered. It would be great to have a hacker's guide on how to disable it!
I try to repair as much as I can because I don't want stuff end up in the trash. If the parts are expensive, we need a way to source the parts from the non-fully functional units out there. From my experience, most people find the repair a daunting task and won't even think about it.
I know that relative to the size of the whole market, the number of consumers interested enough in repairing their stuff to consider it when purchasing is small, but does anyone know of any places that actually include both ease of repair and availability of parts in their review system?
iFixit it does it for a small subset of electronics, but I'd love to be able to find the equivalent for things like power tools, kitchen tools, appliances, etc.
Does Consumer Reports check this? I know they do reliability, but do they include repair? I think I'd be willing to pay if there was a reputable place I could check. Especially if it was possible to see if there are particular brands that are generally good about this (which might help decide in the case that a specific product isn't yet assessed).
The article mentions the the French indice de réparabilité, but it's not perfect (and you need to speak French).
> For some products, the French indice de réparabilité can help you take this into account, in order to choose a washing machine that scores 10/10 for spare parts price instead of one that scores 2,5/10, or a TV that scores 7,5/10 instead of one that scores 0/10.(7) However, you cannot search for or filter products by spare parts score on any website. You have to check them one by one by reviewing the scoring grid, which may not even be available online—although the seller is legally required to provide it upon request.
Ah yes, the repair score. Where something practically disposable like a Samsung foldable device (where you just can't do anything without destroying the main screen) scores a whopping 8/10 ( https://cdn.woopic.com/c10f167280f2414abb346a5347e1ecd9/prod... ) , while something like the Fairphone scores just one extra point at 9/10.
For comparison, iFixit gave the Fold a 2/10, and the Fairphone a 10/10.
The problem with phones is the chipset software support. You can make the most repairable phone but when they both get the same length of support it helps less.
I think the best way to find repairable and long lived products is to buy commercial grade when possible or look at what gets used by contractors. The types of things that get used in commercial settings or pro use tend to be a lot more repairable and durable than the consumer equivalents. Definitely more expensive though.
Caveat: contractors are also into disposables in some cases. I had a conversation with our electrician the other day, and he told me there are tools he invests in, and very similar - to a layman like me - tools he buys absolutely the cheapest brand, because he knows the latter are going to get damaged regardless of quality, so he treats them as consumables.
I use a backpack vacuum cleaner for this reason. I did a bit of cleaning work for pocket money when I was in uni, and the backpack vacuums were a revelation. I don't need a cordless vacuum, because it doesn't offer much of an advantage over what I already have, and what I have actually cost substantially less.
Dyson is just the worst and probably what the author of this article had in mind. A replacement AC adapter for the battery charger is already 1/4 of the price of the entire vacuum cleaner set (which includes vacuum, battery, charger, and AC adapter).
Cordless vacuums are selling a marginal improvement over what backpack vacuums could already do decades ago. An 18m cord, and not having to lug the floor unit around, already gives you most of the advantage of cordless, at half the cost, and it'll last twice as long.
As long as businesses can pass along the cost of disposal to customers or elsewhere, they have every incentive to fight repairs.
Maybe forcing buy-back of broken products at a significant fraction of the original price? Though that'd incentivize "home appliances as a service" or fly-by-night businesses.
Devices and appliances are manufactured with huge economies of scale and are, all in all, cheap.
Spare parts are going to cost and, especially, professional labour is going to cost. It's never going to make much financial sense to repair cheap-ish devices.
Depends on the device/appliance imo. I've repaired my washer and dryer a couple of times (a pump failed on both, had to strip and clean the washer once after someone used it to clean a old teddy bear and didn't put it in a wash bag(the bear came apart)), the part was manufactured by a number of companies (prob the same OEM suppliers, just without the brand stamped into it) and was pretty quick to replace the part myself.
A couple of years ago my parents dryer packed up (heating element died), I went down to double check the issue, ordered the part (off Amazon of all places, was more expense then some other places, but next day delivery!) and swapped the part the next day (Took the lid off, which gave access to the screws for the front panel, popped that off, unscrewed and disconnected the old heater, reversed the process to put it back together, jobs done!). Rang my step bother to tell him it was fixed and he was in the process of buying them new dryer.
When it comes to most appliances, "professional" labour isn't required, just someone handy with a screwdriver and can follow along to a YouTube video. The thing I've come across with real life friends is that they either just need a small nudge to do it themselves or they value their time more than the cost of hiring someone / buying a new one. (though, me personally, I wouldn't touch gas with a 10 ft pole!)
EDIT: Also repaired a far few TV's for friends & family too, but I also have a decent soldering setup which I don't expect "normies" to have, Always fun when you can fix someones "broken" TV with a few pennies worth of capacitors because its just a bad power supply!
YouTube or the screwdriver? Because I've yet to come across a house without at least one crappy screwdriver somewhere (Used to do in home computer "servicing" as a side gig in my 20's and I would often forget my own screwdriver so would ask to use the computer owners for one of theirs - I'm not expecting everyone to have a high quality ratcheting screwdriver, but a simple one with a wooden handle that just about fits will often do the job in a pinch.).
In most households noone is going to pick up a screwdriver and start opening devices and appliances to try to fix them. When people have screwdrivers, usually it's in case they need to change a battery or a fuse, or maybe tighten something loose.
I base my findings on what people in my local working class area do and tell me about down the pub, not exactly your "typical NH crowd". Some of them need a bit of a nudge and explained to explain to them that these things are not rocket science and many are in fact pretty simple machines under the hood (if you ignore the control board(s) and just treat those as complete replacement parts).
Case in point, when my friend Sam first moved into her first home she said over a pint that she needed an electrician and asked if I know any. Sure I do, but asked her what she needed one for, was a simple case of changing a light fixture, told her I would come and show her how simple it is to do (esp with things like wago connectors), Now she has changed pretty much every light fixture in her own home herself. And the other month she rang me up because she was proud of herself and needed someone to tell and knew I would be proud of her too, the thumbsticks on her steamdeck stopped working (I think it took a knock and the part of the plastic thumb stick drove itself into the casing of the deck, she took the thing apartn sanded down the plastic parts in question so they would move smoothly again and put it back together), all by following a YT video on the subject. And yeah she was right, I was proud of her! (She is a customs enforcement officer, not exactly NH crowd.)
So she needed someone to change a light fixture. QED.
That being said, this probably borderline falls into what I mentioned. Not uncommon for people to manage themselves as it's just a light screwdriver job. But that's very different from the point, which is opening devices and appliances...
Not really when it comes to say a tumble dryer, heres a 6 min video on changing the heater element on a common UK brand drier. 30 min job to do if you never done it before! A lot of these things are pretty much "plug and play".
Yep, typically all the parts are made in bulk as in...
Company: Build me 1 million washing machines. Of course this is 1 million barrels, controller boards, frames, etc.
The people building the parts are going to build in a little bit of overrun to deal with warranty and factory damage, but there simply isn't enough extra stock laying around to keep them running for decades.
Is there any DIY / 3D Printed community-made projects around designing household appliances? I'm mainly thinking about vacuums but even blenders and other things. Im not talking about everything being hand-made but designs can be made with popular motors, blades, and things of that nature. I like the idea of an off-the-shelf vacuum using the most efficient or readily available motors, and bags.
I have to say that I did not see this coming when I heard about right-to-repair legislation.
It seems like there is one workaround for a reseller; I can just buy Bosch washing machines new, and disassemble them for parts. In the worst case, the most commonly failing part will cost as much as one washing machine. Plus the cost of carrying inventory. Or I guess you could try to do it on-demand, but you've still got a bunch of motor-less washing machines in the shed out back.
For many products there seems to be a thriving ecosystem on ebay of people taking genuine manufacturer parts, subdividing them, and reselling the smaller individual parts for consumers to use.
The right to repair laws should extend to modularity and standard interfaces.
I'm not a great fan of legislation, but sometimes it's the only way to align for-profit enterprise's self interest with the common good.
An example is the connection between a blender base and the jar. The manufacturers should be required to declare, and provide documentation for, the standard it adheres to, which would of course be available for 3rd parties to manufacture to.
Ideally manufacturers would converge on a single, or a few shared standards, and I'm sure there are legislative ways to nudge them towards that, and discourage the natural tendency toward fragmentation, proprietary differentiation, etc, aka monopoly power.
The PC world is a stunning example of the power of standard interfaces between components, and USB is a great example of where government can step in to the process; the EU usb-phone-charger mandate immediately solved, or at least vastly improved, the wasteful, expensive and inconvenient cacophony of proprietary phone chargers for consumers.
I'll scream into the void on this one. I loved my Pixel 5, it was the best phone I'd ever had. Pulling down with the fingerprint sensor in the back was a revelation.
I fixit wants 200+CAD to send me a replacement screen. I have been desperate for these to go on sale for a while.
It was a hard choice but the pixel 7 I have now, with carrier discounting, will in total cost me 70CAD.
Years of observation tells me that this is not a industry issue rather than consumer issue - We have failed to equip normal people with adequate sense of understanding/appreciation of non-straightforward things. With more and more customers not even wanting to read a user manual, businesses that give customer option to repair, in general, does not survive. Take X230 as an example, I spent $6xx in 2012 to buy it, equiped with 128GB ssd and 4GB memory and I spend around 300$ to upgrade it 1TB SSD/16GB Ram, plus something like $200 over the years for various things like fans, batteries. Even in 2021 I am not feeling it is slow, while I have probably made $1.5M worth of software work with that thing. BTW, none of these repair or upgrades is difficult in any sense. Do I want to buy something like again if it exists, surely I will. But do majority of people care? No. And during 10 years span, an average Apple user likely spent over 10K on laptops, while lenovo gets $600. I just do not know how such business can continue.
Yeah, no. The industry intentionally making repairs impossible or excessively costly is absolutely an industry problem. Apple is especially responsible for this. Replacing parts on various iPhones will disable a whole slew of features depending on the part and model, which has nothing at all to do with "consumers not wanting to repair"
I ran into this same thing recently. My dryer needed new electronics, basically the same price as buying a new dryer. My wife had strong opinions about JUST buying a new dryer so guess who has a new washer AND dryer?
Part of the problem here is we don’t know the margins of this stuff. Just how badly are we being screwed? Probably pretty bad but…
Manufacturing cost for a non-OEM part is not representative of total cost to an OEM to provide quality-assured and warrantied spares of said part to customers.
Some parts are stored as complete assemblies. A unique screw may not be stocked as a separate item. It’s possible replacing a damaged or missing subassembly puts the whole thing out of tolerances.
The majority of these arguments are probably complete bullshit. Repairability is the cost of doing business.
This is going to be a pain to enforce. Hopefully enough companies get painful penalties to deter the rest from playing this game.
And as the article stated: it can differ from vendor to vendor. I used to own an 8 year old Honda Civic and spare parts were difficult to obtain and expensive. Later I owned a 30+ year old Mercedes and parts were relatively cheap and easy to obtain and shipped locally next business day. With electronics it sucks a little that it seems for almost all brands everything is expensive and difficult. It does not really help that many electronics (such as the mentioned grass trimmers) are so extremely cheap to begin with.
> 8 year old Honda Civic and spare parts were difficult to obtain and expensive
What parts did you find difficult or expensive? We've owned a 2005 CR-V (a jacked-up AWD Civic, basically) and I've had no problems or complaints with the few items I've needed to source. RockAuto almost always gets them to me the next day or 2 days in the worst common case. (I agree that parts availability for Mercedes is also good, but I'm a little surprised to hear of parts issues [other than perhaps interior plastic panels] on a Honda Civic.)
Some parts of the market need to be killed, and quickly. Wasteful economy is killing the planet, and we need to dial down the produce-buy-throwaway-buy cycle.
If Right to Repair was about the Right to Save Money rather than guaranteeing basic consumer rights, the advocates should have specified as such.
I have no sympathy for misrepresented idealogies, let alone ones driven by greed (in this case consumer greed). Y'all got your Right to Repair guaranteed, nowhere did it stipulate that had to be below <X> cost.
Right to Repair is about enabling owners of devices to get their devices repaired, instead of being stuck with the choice of throwing it away and buying a new one. If the manufacturers set the price of spare parts so unreasonably high that repairing is more expensive than buying a new one, then in practice people are still stuck with the choice of throwing it away and buying a new one.
I personally had an experience with a device that costed $300 and would often go on sale for as low as $100. It depended on a cable that broke after a few years. They did sell replacement cables on a difficult-to-navigate website that only ships to US(?), except it costed over $100. It's just a bundle of wires with a proprietary connector on one end. Was my right to repair guaranteed? Sure, I could've bought a cable allegedly worth as much as the device. Even if the cable was not sold, I just as well could've hired someone to reverse engineer the connector and assemble a new cable. I fail to see how right to repair is guaranteed in a reasonable manner though.
Yeah but I don’t think it’s reasonable for replacement parts to cost nearly as much as a new device unless those parts do make up a substantial of the manufacture cost.
Making repair more expensive than buying new defeats the purpose of repair.
It can also just be for preservation purposes. A lot of old game consoles are dying, and so are CRT televisions (which just aren't manufactured anymore). Enthusiasts would want both of these to be repairable so that old games can be played forever (but AFAIK, only CRTs are actually repairable). The supply of both of them are shrinking, so only repairability would help their longevity.
I guess that also ties into how long the guarantee of repairability should last. Nothing lasts forever; at some point, the parts to make the technology may stop being manufactured and sold.
I guess I made the assumption that preservation wouldn't be a viable use case given the parts may longer be available shortly after a device stopped being manufactured.
Do you mean reasonable as in "Here is cost of manufacture, our margin for selling this to you, plus any other costs incurred." or "We want cheap and we want it now!"?
Personally, as someone who appreciates having the possibility to repair something, I'm happy so long as I can buy first-party parts at all. If I want or need to repair something, the cost is ultimately irrelevant.
Logistics, unfortunately. Assembling and selling a million washing machines is simple and streamlined. Keeping track of parts for them, when you're building 30 very similar but oh slightly different models of the same washing machine to fuck over your customers (er, segment market) - well, now that becomes a Hard and Expensive problem.
Unfortunately, this particular problem is not one that I think can be legislated away (or at least not without the legistlation causing more problems than it fixes). The only way it gets fixed is if consumers start to care and start basing their purchases at least partially on repairability (including price). And that kind of culture shift is hard.