So Youtube changed how views are counted and is blaming ad blockers?
Wouldn't surprise me if we now see a new trend of "click like, bell, and suscribe and don't forget to disable your ad blocker!".
Obviously they don't care about these views since they are not generating ad revenue. Youtubers who use view counts for sponsor deals etc do care though.
According to the GitHub issue, YouTube didn’t change anything. There are two endpoints that can be used to attribute a view. One is called multiple times throughout a video playback and has been in the easylist privacy filter for years. The other is called at the start of a playback, and was just added to the list (the timing lines up with the reports of view drops from tech YouTubers).
This is not definitive proof that easylist caused the view drops, but it’s I’ve read the issue and a writeup by a YouTube creator and it seems pretty likely.
That's not quite what the github issue says? There appear to be several potentially contributing changes in the time window, and one of them actually re-enables a previously blocked YouTube analytics endpoint
Hell, YouTube even added that feature where it'll autoskip commonly skipped section so it's basically a built in SponsorBlock at this point (no doubt helped powered by those who skip via SponsorBlock). I'm surprised I haven't seen any controversy from people who are having their sponsors pay less because of this.
In my opinion the only sponsorships that actually work are the ones that are integrated into the content.
For example Linus Tech Tips wearing his clothing in his videos and using his screwdriver. For car and/or hardware channels I often see sponsors products being used throughout the video as well, which you can't skip with Sponsor block.
What do you mean when you say ”work”? That you personally find them helpful? Or that they’re the only ones that can’t be easily avoided even if the viewer wants to?
I think it’s pretty clear that other forms of sponsorships also drive revenue to advertisers (whatever people may feel about that)
Work as in, "are effective at advertising a product"
Showing "regular" people solving common recurring issues like, "what clothes should I wear, what tool will simplify this task, what products are effective at a good value, what software/hardware can accomplish the goals I have set" are the only effective advertising for many people.
Sure, with kids you can show them a cool toy that other kids are playing with, inspiring desire.
You can show adults and teens a sexy girl or a hot guy somehow attached to the product so that by association your product is hot or sexy, but those are the low handing fruit and only work on specific demographics.
However, if you can clearly identify your target audience and then put a product that matches that audience in front of them while showing how the product is being used, thats it. Everyone who would purchase that type of product will buy it.
I think the two existing replies to this question already answered this mostly, but I would define a "working" sponsorship as one that makes me consider buying it. Sponsorships that are basically just an add I don't even see thanks to SponsorBlock for example. So those are "not working" for me.
But for the LTT screwdriver or the bamboo labs 3D printers where I see how they can be used I actually consider buying them or have already done so. One factor for this is obviously that they can't be skipped, but the bigger one is that they are obviously more relevant for me as I am already interested in the video's topic and therefore the products used in it.
What I've never understood is, aren't people slowly waking up to product placement and sponsored content?
Whenever I see something thoroughly being advertised, and especially stealthily advertised, I immediately assume you have a shit product and need to bribe your way to success. Nothing turns me off more from a product than seeing an advertisement for it.
Honestly, LTT does a real good job of their in-content ads as well. 30 seconds at the beginning and end. Them being so short and sweet really makes them more palatable.
What's crazy is they've said their 60 seconds of ads per video generate way more revenue per video than Google's minutes of Google Adsense ads. So the real story here is the collapse of Adsense.
Product placement ads can be the best kind when they’re done well. The catch is they take far more effort to weave naturally into content, and that limits the kinds of sponsorships you can accept.
The sweet spot is when it feels seamless, but too often creators overdo it and the result is hilariously awkward. Think of someone discussing, say, the dangers of mountain climbing, then suddenly blurting out: “And you know what else is dangerous? An unprotected connection. Which is why you need X VPN!”
I find it incredibly difficult to shed any sympathy for youtube "content creators". Youtube was most entertaining, or at least most interesting before anyone was monetizing the platform. Same goes for most of thr rest of the web but I digress
That's bizarre. I watch a lot of great content on YouTube that's possible because those people get paid. I would rather like if YouTube paid them _more_ because the sponsors and patrons of the world prove that not all views are the same. Sadly, a lot of shit content gets lots and lots of views
I dislike it because it exposes content creators to similar pressures as traditional TV. There's a lot of content that doesn't get made because that content would be unsponsorable or worse yet would make the creator in general unsponsorable. It's also created some strange and twisted linguistics to appease sponsors or YouTube's algorithm like "unalive" or "PDF file" (as a standin for pedophile).
I guess it's the way of the world, but the introduction of heavy monetization has definitely influenced the kind of content YouTube carries.
I'd probably be OK if all the content which doesn't get made without sponsorship wouldn't get made at all, and the people who work as content creators stopped doing so. There is an overabundance of new content, having 10x less content would be perfectly fine, and in pretty much every niche there are amateur enthusiasts who clearly (based on their amount of viewers) are giving their time away, and their content is in many ways preferable and "more real" than the professionals - so I'd be OK if all the professionals stop and these awkward amateur enthusiasts are all that remain.
The same applies to web and blogs; the ability to monetize them by ads (and I do remember the "old web" before it was the case) increased the content but drowned out viewership for the true enthusiasts running things in their spare time, which IMHO were more valuable and I think that regime was better; again, losing 90% or 99% of the content wouldn't be bad in my mind, there still would be more than enough for anyone to ever "consume".
> You can make content without monetization in mind. But it's like giving your time away.
Sure, but then how is this any different from TV? Eg I’ve seen a few videos dramatically overblowing the certainty of life on Mars lately, presumably for views. If I wanted half truths based on lack of context, I could just flip on the news.
> Content which doesn't get made without sponsorship wouldn't get made even if sponsorships didn't exist.
Sponsorships raise the money invested into videos, which raises viewer expectations, suppressing the likelihood these videos would ever be seen. You basically need sponsors for your videos to go anywhere these days because people expect professional editing/lighting/etc. The “I watched a Premier tutorial and filmed on a cellphone” approach won’t cut it anymore.
> People want to get rewarded for they work, you know. Do you also want your plumber to work for free?
I don’t want it to be work, I would prefer it was done by hobbyists. There are tons of thriving hobby communities full of people only getting personal satisfaction.
>You can make content without monetization in mind. But it's like giving your time away.
You're missing the point entirely, the content I refer to as more interesting is stuff people made for fun or on principle not because of financial incentive
Imagine if people only commented on hn because they were expecting a paycheck for it
It would be great to live in a world where everyone could make cool stuff without needing to get paid, but we don't. Monetization is why YouTube gained a community in the first place.
That simply isn’t true. YouTube had a huge community when it was just amateurs sharing videos for the love of the sport. Professional content creators didn’t come along until much later.
It can be argued whether it is better to have creators who make it their income to constantly produce content or to have a revolving door of amateurs who cut their teeth on video production in youtube and move on.
If views aren't being counted, it will still hurt their revenue from YouTube Premium subcribers. Premium views pay out a lot more than ad revenue from "free" views so that can hurt a lot.
(Shrug) As a Premium user, Google obviously knows what videos I'm watching, given that I'm logged in. Failure to credit the creator accordingly would amount to fraud.
So that sounds like a 'them' problem, not a 'me' problem. There is no reason for ad tracking to play any role in the process whatsoever.
I'm not sure why it seems you have downvotes for saying that. Premium users by their very nature need to be logged in. YouTube has all of the watch stats for logged in users without needing the view to hit an extra analytics endpoint. They can and should just use that.
You’re wrong. The tracking code is two pronged: 1 to serve you ads, 2 to track you. By blocking ads while paying for Youtube Premium you block the tracking end as well.
This goes for any site that sells you an ad-free subscription. No ads but you’re still being profiled.
People who pay for YouTube Premium are already tracked by virtue of the fact that they are a logged in user who has a credit card associated with their account.
Google has to do no legwork here to figure out who you are and what videos you are watching. There is no ambiguity. There should be no reason to not count views from Premium subscribers who don't disable their ad-blocker.
I'm sure Google knows this, and has a good reason for this behavior that they are not telling us. I'm not sure what it could be, other than spite.
Right, they are content blockers with a focus on malware (but also annoyances like cookie banners or whatever you'd like via right-click menu). Adware is a subset of what they block. "Web malware blocker" is probably the most concise while reasonably correct characterization.
"People should disable their web malware blockers to support creators" makes the insanity of the proposition as clear as it ought to be. "FBI recommends using a web malware blocker" makes the advice as obvious as it ought to be.
View counts is a worthless metric for sponsor deals, as are any other type of metric provided by a third party.
To get exact metrics, you should use discount codes that are unique for each channel. Then you will know the exact amount of sales each sponsorship is netting.
YouTube has a BrandConnect program where they facilitate sponsored videos. I'm not sure how many sponsorships are done through that as opposed to third party agents though.
> Viewers Using Ad Blockers & Other Content Blocking Tools: Ad blockers and other extensions can impact the accuracy of reported view counts. Channels whose audiences include a higher proportion of users utilizing such tools may see more fluctuations in traffic related to updates to these tools.
Wouldn't surprise me if we now see a new trend of "click like, bell, and suscribe and don't forget to disable your ad blocker!".
Obviously they don't care about these views since they are not generating ad revenue. Youtubers who use view counts for sponsor deals etc do care though.