> But no blueprints; we just started on an idea we had and worked until it was good enough to ship.
Yes, exactly. A lot of UNIX and other very good software for computers back then came about this way too. No or minimal blueprints and a lot of iterative implementation & testing and reacting to what you see.
It's hard convincing people today that agile methods have been in use long before sprints were a thing.
Yes, exactly. A lot of UNIX and other very good software for computers back then came about this way too. No or minimal blueprints and a lot of iterative implementation & testing and reacting to what you see.
It's hard convincing people today that agile methods have been in use long before sprints were a thing.