Skip the first video. The early game is painful if you already know how to program (they gate things like variables, loops, and functions behind unlocks). And tbh I didn’t know how to make a video or use a microphone when I made that video. I just sat down one evening and played it - I had no idea it would resonate with people the way it did.
It’s a great game, and I imagine a very good way to learn programming in a goal oriented way. But I concur that there’s not a great deal of content if you already know how to program.
Fun to see you here - I discovered this game through your videos! I think despite the lack of raw "content", I got a LOT of playtime out of this game by trying to push higher on the leaderboards.
I've considered trying to do some hyper optimisation, taking into account the number of cycles each instruction takes - it seems that a lot of people are interested in that.
That's not my natural style though. I've had plenty of criticism for not being performance sensitive, but that's not really how I unwind (although I do plenty of optimisation at work!).
Skip the first video. The early game is painful if you already know how to program (they gate things like variables, loops, and functions behind unlocks). And tbh I didn’t know how to make a video or use a microphone when I made that video. I just sat down one evening and played it - I had no idea it would resonate with people the way it did.
It’s a great game, and I imagine a very good way to learn programming in a goal oriented way. But I concur that there’s not a great deal of content if you already know how to program.