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> performant and memory safe decoder (in Rust?).

Isn't this exactly the case that wuffs [1] is built for? I had the vague (and, looking into it now, probably incorrect) impression that Google was going to start building all their decoders with that.

[1] https://github.com/google/wuffs



WUFFS only works for very simple codecs. Basically useless for anything complex enough that memory bugs would be common.




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